9/11/2023 0 Comments Directx 11 windows 8.1At the BUILD conference running this week, Microsoft has confirmed that it is continuing to work on DirectX with plans to launch DirectX 11.2 in the near future - and promises of new technology to boot. Now for the bad news: The release will only be for Xbox One and Windows 8.1. You may want to take a look at the DirectX Tool Kit tutorials.Microsoft has officially confirmed that it will be releasing DirectX 11.2 in time for the release of the Xbox One and Windows 8.1. For XInput, you can use the basic XInput 9.1.0 which is built-in to Windows 7. See Microsoft Docs.įor XAudio2 on Windows 7 SP1, use the XAudio2Redist instead of the legacy DirectX SDK. That said, if your learning materials still reference legacy stuff like D3DX11, you can install it but beware there are some special setup details. You do not need the legacy DirectX SDK at all. VS 2019 comes with the Windows 10 SDK which includes everything you need for basic Direct3D 11 system headers and libraries. Officially Windows 7 RTM is not supported. VS 2019 can support targeting Windows 7 Service Pack 1 for Win32 desktop development. For the details on handling DirectX 11.0, see this blog post. My Win32 templates assume you have DirectX 11.1 these days. Most any Windows 7 system that's updated from Windows Update should have it. Basically this means you won't get D3D_FEATURE_LEVEL_11_1. Windows 7 can support DirectX 11.1 "software features" but not "hardware features" with KB2670838. I maintain a number of similar templates for UWP and Win32 for DirectX 11 & DirectX 12 on GitHub. As noted by Simon in the comments, the "DirectX" templates built-in to VS 2019 are for Universal Windows Platform (UWP) apps only which requires Windows 10.
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